
Bastion Unknown Web
This game was created by Jimmy and Brendan for Boss Rush Jam 2025.
Tagline
Take to the skies in The Flying Lotus to defend your beloved city against hostile alien invaders!
Controls
Mouse/Trackpad - Controls the direction of the ship
Left Click - Shoot
Right Click - Spin Dash
Shift - Air Break
P - Pause
Known Issues
There's bound to be a few. This section will be updated as they appear.
Herman
- The tanks and/or Herman may clip off their platform. This is a bug-like feature.
- The canon explanation is two-fold:
- In the case of the tank clipping through the platform, Herman is rejecting the tank from his nest as a mother bird may do to her hatchling.
- In the case of Herman clipping, he has decided to abandon his nest of tanklings and annihilate the city himself.
- The canon explanation is two-fold:
Development
- The game was built using Unity Editor version 2022.3.11f1 and version-controlled using Plastic SCM.
- Sprites were drawn primarily using Aseprite.
- Shoutout AdamCYounis for the Apollo pallette.
- Music and SFX were composed using Ableton Live 11.
- The game is heavily inspired by Namco's classic arcade shooter Bosconian
Credits
- Game Design - Jimmy & Brendan
- Lead Programmer - Jimmy
- Programmer Who Probably Could Have Contributed More But Hindsight is 20/20 So It's Okay - Brendan
- Art - Jimmy & Brendan
- Music & SFX - Brendan
Status | Released |
Platforms | HTML5 |
Authors | brendan-dev, JamesMiller13 |
Genre | Action, Shooter |
Made with | Unity |
Tags | 2D, Aliens, Boss battle, Bullet Hell, Fast-Paced, Pixel Art, Singleplayer, Space |
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